15:24:27: RenderPluginException.HasSlaveLog: True 15:24:27: RenderPluginException.Level: Major (1) 15:24:27: RenderPluginException.Cause: JobError (2) 15:24:27: at (Task task, String& outMessage, AbortLevel& abortLevel) 15:24:27: at _FranticX_GenericDelegate0Dispatcher.Invoke() 15:24:27: self.VerifyMonitoredManagedProcess( self.ProcessName ) 15:24:27: RenderPluginException - Error: ManagedProcessAbort : Monitored managed process "MayaBatch" has exited or been terminated. 15:24:27: Scheduler Thread - Render Thread 0 threw a major error: 15:24:25: Sending kill command to process deadlinesandbox.exe with id: 6962 15:24:23: 0: Done executing plugin command of type 'End Job' 15:24:23: 0: INFO: Waiting for Maya to shut down 15:24:23: 0: Executing plugin command of type 'End Job' 15:24:23: 0: Done executing plugin command of type 'Render Task' 15:41:34: 0: WARNING: Monitored managed process MayaBatch is no longer running 15:41:34: 0: WARNING: Cannot write stdin to process because it is no longer running 15:41:33: 0: STDOUT: The Maya executable (`') cannot be found 15:41:33: 0: STDOUT: /usr/autodesk/maya2022/bin/maya: line 130: basename: command not found 15:41:33: 0: STDOUT: /usr/autodesk/maya2022/bin/maya: line 126: dirname: command not found 15:41:33: 0: STDOUT: /usr/autodesk/maya2022/bin/maya: line 116: tail: command not found 15:41:33: 0: STDOUT: /usr/autodesk/maya2022/bin/maya: line 115: dirname: command not found 15:41:33: 0: INFO: Waiting until maya is ready to go 15:41:33: 0: DEBUG: RenderTasks: rendering frames 21 to 30 15:41:33: 0: Executing plugin command of type 'Render Task' Running as MayaBatch produces these errors and then fails: 15:41:32: 0: Done executing plugin command of type 'Start Job' Hoping to get MayaBatch working for performance reasons. Job runs fine if submitted using MayaCMD. Hopefully this is something simple, I’m still new to Linux.
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